<div id="drawArea"></div>
[JavaScript]
setup.loadScript("https://ajax.googleapis.com/ajax/libs/threejs/r84/three.min.js", function() {
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(
75,
1,
0.1,
1000 );
var renderer = new THREE.WebGLRenderer();
renderer.setSize( 250, 250 );
document.getElementById("drawArea").appendChild( renderer.domElement );
var geometry = new THREE.BoxGeometry( 1, 1, 1 );
var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
var cube = new THREE.Mesh( geometry, material );
scene.add( cube );
camera.position.z = 5;
var animate = function () {
requestAnimationFrame( animate );
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render( scene, camera );
};
animate();
});
[continued]