{embed passage: "Setup"}
{embed passage: "Statistics"}empathy: empathy + 1
points: points - 1
--
{embed passage: "Statistics"}empathy: empathy - 1
points: points + 1
--
{embed passage: "Statistics"}intelligence: intelligence + 1
points: points - 1
--
{embed passage: "Statistics"}intelligence: intelligence - 1
points: points + 1
--
{embed passage: "Statistics"}empathy: 10
intelligence: 10
points: 5
--{embed passage: "CheckValues"}
[if points > 0 && empathy > 0]
Empathy:
[[[+]->IncreaseEmpathy]] [[[-]->DecreaseEmpathy]]
[continued]
[if points > 0 && intelligence > 0]
Intelligence:
[[[+]->IncreaseIntelligence]] [[[-]->DecreaseIntelligence]]
[continued]
Empathy: {empathy}
Intelligence: {intelligence}
Remaining Points: {points}
[[Reset Points->Start]][JavaScript]
let empathy = engine.state.get('empathy');
let intelligence = engine.state.get('intelligence');
let points = engine.state.get('points');
if(empathy > 20){empathy = 20;}
if(intelligence > 20){intelligence = 20;}
if(points < 0){points = 0;}
if(points > 25){points = 25;}
engine.state.set('empathy', empathy);
engine.state.set('intelligence', intelligence);
engine.state.set('points', points);