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browser_support [2014/01/29 02:27] l created |
browser_support [2014/02/15 23:41] l [Browser support] |
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- | The Twine 1.4+ runtime engine has the following official browser support: | + | ======Browser support====== |
+ | |||
+ | The Twine 1.4+ runtime engine (that is, the engine used to play built Twine games) has the following official browser support: | ||
^ Browser ^ Basic Usage ^ Embedded Images ^ HTML5-based history ^ CSS Transitions ^ | ^ Browser ^ Basic Usage ^ Embedded Images ^ HTML5-based history ^ CSS Transitions ^ | ||
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|IE 9 |✔|✔| | | | |IE 9 |✔|✔| | | | ||
|IE 10+ |✔|✔|✔|✔| | |IE 10+ |✔|✔|✔|✔| | ||
- | |Current versions of desktop Chrome, Firefox, Safari and Opera|✔|✔|✔|✔| | + | |Current versions of desktop Chrome, Firefox and Opera|✔|✔|✔|✔| |
- | |iOS Safari 6+ |✔|✔|?|✔| | + | |Safari 5.1+|✔|✔|✔|✔| |
+ | |iOS Safari 6+ |✔|✔|Only if private browsing is off|✔| | ||
+ | Other browsers are not officially supported. Their adherence to these features is unknown. | ||
+ | |||
+ | =====HTML5 history fallback===== | ||
+ | Since IE 8 and IE 9 do not support HTML5 History, they will fallback to the old hashstring-based history method used in Twine 1.3.5. Every time the player changes passages, a new hashstring containing an encoding of the current game state is added to the page's URL. This creates a new entry in the browser's history, and allows the back button to return to previous passages. However, it is bug-prone: whenever the back button is used, the entire page is reloaded and the game state is re-computed from the hash. This may cause certain custom macros (such as audio macros) to fail. |