I think this has been done before but I need some help with 'love' meter. I'm making a dating sim and the game starts with $Love set to 100. the range goes up to 500, and raises by 10-40 each time you successfully gain love and decreases upon a wrong choice.
So, when $Love is 100, texts appears under the meter that says "Stranger'. When you finally get $Love to 200, the text changes to "Friend'. Then at 300, changes to 'Boyfriend', at 400, the text changes to "Lover' and finally at 500, it displays "Engaged'.
I was able to make this 'work', but sometimes the old status will still show and the new one will show above it.
Example of working and the problem:
https://imgur.com/a/jVOTGdW
(one black line shows 1 status, the 2 lines are two statuses showing)
Sometimes they correctly, other times it shows both Status's
I just want to see how this is suppose to work without a variable being 140 and showing both the 100 and 200 status. I feel like this is a simple fix but i'm too scared to run my current script since it's 'working. The affected meter is :
<<if $Love lt 200>>\
<font color="blue">Status 1</font>
<</if>>\
<<if $Love gte 200 and $Love isnot 100>>\
<font color="blue">Status 2</font>
<</if>>\
It's odd this happens randomly. I know the color font is outdated but works for my needs.
I hope this makes sense and Thanks in advance!