So I have a passage tagged for autosave, and in that passage I have an <<audio play goto>> to another passage, which has <<timed>> within <<timed>> within <<timed>> with a <<goto>> to yet another passage which is not tagged for autosave. Testing on Twine it loads where it was saved like it is supposed to, but on itch.io it loads in the passage after the <<goto>>s, completely skipping the passage with the autoload and the intervening passage, which messes up things.
What is itch.io doing, or at least how do I stop it or trick it or something?
Thank you all!
[Update: I thought of a simple workaround: putting everything in one passage, using <<replace>> (and a @keyframe animation to force a fade in, since the <<replace>> transition didn't work (it only seems to work on bare text or images)).
I would still be interested to know why itch.io is doing what it's doing, and how to control it instead of using a workaround, for curiosity if not for future reference in other situations.]