One thing I wished I did before stepping into Sugarcube2:
I am also new to Twine. I learned the basics of Harlowe first then went full hog in Sugarcube2. Building a large game with graphics, code logic, sound effects and music all at the same time.
I think now I should have wrote my story in Harlowe first, not using any programming logic except the
This process may save time in develeopment by outlining your story in Harlowe first then build all the fancy code and images in Sugarcube later.