I'd like to use <<linkreplace>> as a kind of conversation engine. If the player clicks certain options, I'd like the game to <<set>> a variable. For example:
"But Alderaan is a peaceful planet!" you protest.
"You would prefer another target, a military target?" demands Tarkin. "Then name the system!"
<<linkreplace "Tell the truth".>>"Yavin 4," you murmur.<</linkreplace>>
In this instance, I'd like to <<set $rebelAllianceStatus to "doomed">> once the player clicks "Tell the truth". But inserting that into the <<linkreplace>> macro doesn't seem to work. Is there an alternative?