Hello all, i'm completely new here, and twine in general.
The last two weeks i've been watching lots of tutorials on YT, and a whole bunch of threads explaining how to do certain things.
I have an idea to create a relatively big, open world management game, i already know how to use some macros, but right now i can't continue without having a decent, simple, easy to use date and calendar system that counts time (only hours and minutes).
The story format i'm using is Sugarcube 2.21.0, on Twine 2.2.1.
I never dabbled in JS before, or any kind of coding in general, hence my ignorance.
My other problem is that most of the threads i find about how to make a clock system, are either for twine 1 or earlier versions of sugarcube, and not applicable to my case.
What i'm looking for essentially is a timer that counts time as a normal clock would, but only counts time through entering passages, for example, a sleep passage makes time go by 8hours, another makes time pass by 1minute, and so forth. And if it could count days and months as well, that'd be perfect.
I know this question gets asked a lot, and i don't want to add to the pile, but i'm tired of banging my head against the wall.
Can someone help me, please?