Let's say I want to release my Twine game in multiple stories, which I decide to call chapters. And in each chapter, the ending might be slightly different depending on what choices the player chose. Is there a way to have the next chapter play out differently depending on what ending the player did in the previous chapter? Essentially I'm looking for a way to connect multiple chapters together, so that choices from a previous chapter affects what may happen in the next one. Is there any way to do this?
If you know a way to do this, please reply. Thanks!