This is a direct question guys, I learned twinescript some time ago, but I decided to make a more complex game now, I started and when I got to the part of inventory system, stores, varied status, elemental damage, equipment, accumulating items, etc... I realized that something more complex is actually very difficult in twinescript.
I researched and saw that complex systems use javascript, which confirms the impossibility of twine for complex things.
Well my knowledge of JS is... Nothing. I could learn however, do you think JS can be so useful for this?
Note: I've also seen those ready-made systems offered by JS programmers, but I really do not want to just be a copier without knowing anything about what I'm dealing with. So I'm willing to learn everything I need!